There's more thought involved when engaging in combat as a result of its click-and-drag style swinging, similar to Mount & Blade, and "extremely accurate" hit-boxes. Call of Duty, not to the level of Insurgency. War of the Roses has a slower overall feel to it, but it's "slow" in the sense of Battlefield vs. I used to be an adventurer like you, until I quoted this meme and got stabbed repeatedly in the face. We see traditional leveling and weapon/item customization at the heart of the game, much akin to some of the Battlefield and Call of Duty games, coupled with player crests and cool killing moves that are unique to each weapon (or, at least, presently planned that way). The feature-set of WotR is a bit more expansive and better accommodates classic RPG gamers, but it will require more planning and thought when spec'ing out a character build. They're a rare breed, but when they're done right, FPS/TPS (the 's' stands for 'slasher,' in this case) games can entertain far more than a shooter ever would dream.Īt PAX East 2012, we had the unique privilege to talk with Gordon van Dyke (of Battlefield fame), one of the senior producers on War of the Roses, and Steve Piggott of Chivalry - Medieval Warfare (which we video previewed here) to compare the games against each other.īoth are great games, but for those pondering whether they should get Chivalry - Medieval Warfare or War of the Roses, we've broken-down the style and unique features of each game below.
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